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1.
Real-time 3D character animation with Visual C++ / Nik Lever. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Oxford : Focal Press, 2002
Availability: Items available for loan: CUTN Central Library (1)Call number: 006.663 LEV.

2.
Game programming in C++ : creating 3D games / Sanjay Madhav. by Series: Addison-Wesley game design and development series
Material type: Text Text; Format: print ; Literary form: Not fiction
Language: English
Publication details: Boston : Addison-Wesley, 2018
Availability: Items available for loan: CUTN Central Library (1)Call number: 005.133 MAD.

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