000 02608cam a2200265 a 4500
003 CUTN
005 20171206150052.0
008 100521s2011 nyua b 001 0 eng
020 _a9780073376189
020 _a0073376183 (alk. paper)
082 0 0 _a005.117
_222
_bSCH
100 1 _aSchach, Stephen R.
245 1 0 _aObject-oriented and classical software engineering /
_cStephen R. Schach.
250 _a8th ed.
260 _aNew York :
_bMcGraw-Hill,
_cc2011.
300 _axix, 667 p. :
_bill. ;
_c25 cm.
500 _aBuilding on seven strong editions, the eighth edition maintains the organization and approach for which Object-Oriented and Classical Software Engineering is known while making significant improvements and additions to content as well as problems and projects. The revisions for the eighth edition make the text easier to use in a one-semester course. Integrating case studies to show the object oriented approach to software engineering, Object-Oriented and Classical Software Engineering, 8/e presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. While maintaining a unique organization with Part I covering underlying software engineering theory, and Part II presenting the more practical life cycle, the eighth edition includes significant revision to problems, new content, as well as a new chapter to enable instructors to better-utilize the book in a one-semester course. Complementing this well-balanced approach is the straightforward, student-friendly writing style, through which difficult concepts are presented in a clear, understandable manner.
505 _aPart I: Introduction to Software Engineering Chapter 1: The Scope of Software Engineering Chapter 2: Software Life-Cycle Models Chapter 3: The Software Process Chapter 4: Teams Chapter 5: The Tools of the Trade Chapter 6: Testing Chapter 7: From Modules to Objects Chapter 8: Reusability and Portability Chapter 9: Planning and Estimating Part II: The Workflows of the Software Life Cycle Chapter 10: Key Material from Part A Chapter 11: Requirements Chapter 12: Classical Analysis Chapter 13: Object-Oriented Analysis Chapter 14: Design Chapter 15: Implementation Chapter 16: Postdelivery Maintenance Chapter 17: More on UML Chapter 18: Emerging Technologies
650 0 _aSoftware engineering.
650 0 _aObject-oriented programming (Computer science)
650 0 _aUML (Computer science)
650 0 _aC++ (Computer program language)
942 _2ddc
_cBOOKS
504 _aIncludes bibliographical references and indexes.
999 _c24199
_d24199