000 02167nam a22002777a 4500
999 _c30781
_d30781
003 CUTN
005 20190906112755.0
008 190906b ||||| |||| 00| 0 eng d
020 _a9788126538799
041 _aEnglish
082 _223
_a005.133
_bPUR
100 _aPurdum, Jack,
245 _aBeginning object oriented programming with C♯/
_cJack Purdum.
260 _aIndianapolis, India :
_bJohn Wiley & Sons;
_c©2013.
300 _axxx; 591p. :
_bill,
440 _aProgrammer to programmer.
500 _aElectronic book
500 _aElectronic books
500 _a"Wrox programmer to programmer"--Thumbnail image. Title from title screen. Includes index.
505 _tCHAPTER: 1 Introduction
_tCHAPTER: 2 Understanding objects
_tCHAPTER: 3 Understanding data types
_tCHAPTER: 4 Understanding c# statements
_tCHAPTER: 5 Understanding reference data types
_tCHAPTER: 6 Mking decisions in code
_tCHAPTER: 7 Statement repetition using loops
_tCHAPTER: 8 Understanding arrays and collections
_tCHAPTER: 9 Designing Classes
_tCHAPTER: 10 Designing and writing custom classes
_tCHAPTER: 11 Exception handling and debugging
_tCHAPTER: 12 Generics
_tCHAPTER: 13 Using disk data files
_tCHAPTER: 14 Using databases
_tCHAPTER: 15 Using linq
_tCHAPTER: 16 Inheritance and polymorphism
_tCHAPTER: 17 Printing and therading
_tCHAPTER: 18 Web programming
_tAppendix: Answers to exercises
520 _a The ideal beginner's guide to C♯ and object-oriented programming Wrox beginners' guides have the perfect formula for getting programming newcomers up and running. This one introduces beginners to object-oriented programming using C♯ to demonstrate all of the core constructs of this programming framework. Using real-world situations, you'll discover how to create, test, and deliver your programs and how to work with classes, arrays, collections, and all the elements of object-oriented programming. Covers exactly what beginners, even those with no prior programming experi
650 _aC# (Computer program language)
650 _aCOMPUTERS -- Programming Languages -- C♯
650 _aCOMPUTERS -- Programming Languages -- Java.
942 _2ddc
_cBOOKS