000 | 01644cam a22003974a 4500 | ||
---|---|---|---|
001 | 9316 | ||
003 | CUTN | ||
005 | 20130404110012.0 | ||
008 | 060208s2006 mnua b s001 0 eng | ||
010 | _a 2006003428 | ||
015 |
_aGBA633913 _2bnb |
||
016 | 7 |
_a013431730 _2Uk |
|
020 | _a0816648506 (alk. paper) | ||
020 | _a9780816648504 (alk. paper) | ||
020 | _a0816648514 (pbk. : alk. paper) | ||
020 | _a9780816648511 (pbk. : alk. paper) | ||
035 | _a(OCoLC)ocm63744446 | ||
040 |
_aDLC _cDLC _dBAKER _dUKM _dC#P _dWIQ _dCOO _dYUS _dYDXCP _dOCLCQ _dPUL _dBTCTA _dYBM _dMUQ _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aGV1469.34.S63 _bG35 2006 |
082 | 0 | 0 |
_a794.8 _222 |
100 | 1 |
_aGalloway, Alexander R., _d1974- _zGAL |
|
245 | 1 | 0 |
_aGaming : _bessays on algorithmic culture / _cAlexander R. Galloway. |
260 |
_aMinneapolis : _bUniversity of Minnesota Press, _cc2006. |
||
300 |
_axiii, 143 p. : _bill. ; _c22 cm. |
||
440 | 0 |
_aElectronic mediations ; _v18 |
|
504 | _aIncludes bibliographical references (p. 127-136) and index. | ||
505 | 0 | _aGamic action, four moments -- Origins of the first-person shooter -- Social realism -- Allegories of control -- Countergaming. | |
650 | 0 |
_aVideo games _xSocial aspects. |
|
650 | 0 |
_aVideo games _xPhilosophy. |
|
856 | 4 | 1 |
_3Table of contents _uhttp://www.loc.gov/catdir/toc/ecip068/2006003428.html |
856 | 4 | 2 |
_3Publisher description _uhttp://www.loc.gov/catdir/enhancements/fy0710/2006003428-d.html |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBOOKS |
||
999 |
_c876 _d876 |