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Information visualisation : from theory, to research, to practice... and back / Maria dos Santos Londsale.

By: Material type: TextTextLanguage: English Publication details: UK : Sage Publications Ltd, ©2023.Description: xix, 393 pages : illustrations (chiefly color) ; 26 cmISBN:
  • 1529725801
  • 9781529725803
  • 9781529725797
  • 1529725798
Other title:
  • Information visualization : from theory, to research, to practice and back
Subject(s): DDC classification:
  • 001.422 23 LON
Contents:
Introduction -- Underlying theories for information visualisation -- From theory, to research, to practice -- From static, to interactive, to motion -- User-centered research methods for visualisation -- From theory to research, to practice... and back. Acknowledgements About the Author Foreword by Prof. Rune Pettersson Introduction The context for this book Why the need for this book? How this book can help Chapter 1 | Underlying theories of information visualization Chapter 2 | From theory, to research, to practice Chapter 3 | From static, to interactive, to motion Chapter 4 | User-centred research methods for visualization Chapter 5 | From theory, to research, to practice… And back 01 UNDERLYING THEORIES FOR INFORMATION VISUALISATION Introduction 1.1 Cognition [thinking] Memory Cognitive load Cognitive load effects 15 cognitive principles in visualization 1.2 Visual Perception [seeing] 10 Gestalt principles in visualization Overall conclusion Want to learn more about this topic? Relevant references 02 FROM THEORY, TO RESEARCH, TO PRACTICE Introduction Infographics vs data visualization 2.1 General Guidelines What to consider before designing General best practice findings Top general guidelines Application to practice 2.2 Text and Typography Why typography is important Typography best practice findings Top guidelines Application to practice 2.3 Colour and Function Why colour is important Colour best practice findings Top guidelines Application to practice 2.4 Graphics and Visual Elements Why graphics are important Graphics best practice findings Top guidelines Application to practice 2.5 Layout and Structure Why layout is important Layout best practice findings Top guidelines Application to practice 2.6 Data Visualisation Why data visualisation is important Data visualisation best practice findings Top guidelines Application to practice Overall conclusion Want to learn more about this topic? Relevant references 03 FROM STATIC, TO INTERACTIVE, TO MOTION Introduction 3.1 Interactive Infographics Benefits of interactive infographics Type of interactivity Navigation and intent Interactive elements and techniques Quality dimensions Interactive infographic design top 15 principles 3.2 Motion Graphics Benefits of motion graphics Techniques for motion graphic design Motion graphic design top 15 principles 3.3 Intermotion Graphics Benefits of intermotion graphics Principles of intermotion graphics Intermotion graphic design top 15 principles Overall conclusion Want to learn more about this topic? Relevant references 04 USER-CENTRED RESEARCH METHODS FOR VISUALISATION Introduction Context Basics of research 4.1 Discovery Stage Online questionnaires Interviews Focus groups Visual survey and heuristic evaluation Task analysis and observation Eye-tracking Diary studies 4.2 Exploration Stage Co-design 4.3 Development Stage Usability testing 4.4 Evaluation Stage A/B testing Desirability testing Overall conclusion Want to learn more about this topic? 05 FROM THEORY TO RESEARCH, TO PRACTICE… AND BACK Introduction 5.1 Case Study 1 | Cancer Screening Specifications Abstract Scoping research Development, testing and iteration User performance testing Conclusion 5.2 Case Study 2 | Virtual Learning Specifications Abstract Scoping research Development, testing and iteration User performance testing Conclusion 5.3 Case Study 3 | Security Information Specifications Abstract Scoping research Development, testing and iteration User performance testing Conclusion 5.4 Case Study 4 | Surgery Recovery Specifications Abstract Scoping research Development, testing and iteration User performance testing Conclusion 5.5 Case Study 5 | Chinese Characters Specifications Abstract Scoping research Development, testing and iteration Conclusion 5.6 Case Study 6 | Obesity Prevention Specifications Abstract Scoping research Development, testing and iteration User performance testing Conclusion References Index
Summary: Information Visualisation From Theory, To Research, To Practice and Back In a world of information overload, this book will help you to cut through the noise and communicate information with clear, efficient, and engaging visualisations. Taking you on a journey through a full range of different types of visualisations including infographics and motion graphics, the book: • Explains the underlying principles behind information visualisation, including the science of visual perception and cognition • Provides easy-to-digest guidelines that bring research and best practice together • Showcases a range of real-world applied examples, and outlines the do’s and don’ts of different approaches • Shows how to use research methods to design with and for your target audience. From an expert with years of experience researching, teaching, and doing information visualisation, learn how to make better and informed decisions around visualisation design that are appropriate for both your data and audience.
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Item type Current library Collection Call number Status Barcode
General Books General Books CUTN Central Library Generalia Non-fiction 001.422 LON (Browse shelf(Opens below)) Available 51994

Includes bibliographical references and index.

Introduction -- Underlying theories for information visualisation -- From theory, to research, to practice -- From static, to interactive, to motion -- User-centered research methods for visualisation -- From theory to research, to practice... and back. Acknowledgements
About the Author
Foreword by Prof. Rune Pettersson
Introduction
The context for this book
Why the need for this book?
How this book can help
Chapter 1 | Underlying theories of information visualization
Chapter 2 | From theory, to research, to practice
Chapter 3 | From static, to interactive, to motion
Chapter 4 | User-centred research methods for visualization
Chapter 5 | From theory, to research, to practice… And back
01 UNDERLYING THEORIES FOR INFORMATION VISUALISATION
Introduction
1.1 Cognition [thinking]
Memory
Cognitive load
Cognitive load effects
15 cognitive principles in visualization
1.2 Visual Perception [seeing]
10 Gestalt principles in visualization
Overall conclusion
Want to learn more about this topic?
Relevant references
02 FROM THEORY, TO RESEARCH, TO PRACTICE
Introduction
Infographics vs data visualization
2.1 General Guidelines
What to consider before designing
General best practice findings
Top general guidelines
Application to practice
2.2 Text and Typography
Why typography is important
Typography best practice findings
Top guidelines
Application to practice
2.3 Colour and Function
Why colour is important
Colour best practice findings
Top guidelines
Application to practice
2.4 Graphics and Visual Elements
Why graphics are important
Graphics best practice findings
Top guidelines
Application to practice
2.5 Layout and Structure
Why layout is important
Layout best practice findings
Top guidelines
Application to practice
2.6 Data Visualisation
Why data visualisation is important
Data visualisation best practice findings
Top guidelines
Application to practice
Overall conclusion
Want to learn more about this topic?
Relevant references
03 FROM STATIC, TO INTERACTIVE, TO MOTION
Introduction
3.1 Interactive Infographics
Benefits of interactive infographics
Type of interactivity
Navigation and intent
Interactive elements and techniques
Quality dimensions
Interactive infographic design top 15 principles
3.2 Motion Graphics
Benefits of motion graphics
Techniques for motion graphic design
Motion graphic design top 15 principles
3.3 Intermotion Graphics
Benefits of intermotion graphics
Principles of intermotion graphics
Intermotion graphic design top 15 principles
Overall conclusion
Want to learn more about this topic?
Relevant references
04 USER-CENTRED RESEARCH METHODS FOR VISUALISATION
Introduction
Context
Basics of research
4.1 Discovery Stage
Online questionnaires
Interviews
Focus groups
Visual survey and heuristic evaluation
Task analysis and observation
Eye-tracking
Diary studies
4.2 Exploration Stage
Co-design
4.3 Development Stage
Usability testing
4.4 Evaluation Stage
A/B testing
Desirability testing
Overall conclusion
Want to learn more about this topic?
05 FROM THEORY TO RESEARCH, TO PRACTICE… AND BACK
Introduction
5.1 Case Study 1 | Cancer Screening
Specifications
Abstract
Scoping research
Development, testing and iteration
User performance testing
Conclusion
5.2 Case Study 2 | Virtual Learning
Specifications
Abstract
Scoping research
Development, testing and iteration
User performance testing
Conclusion
5.3 Case Study 3 | Security Information
Specifications
Abstract
Scoping research
Development, testing and iteration
User performance testing
Conclusion
5.4 Case Study 4 | Surgery Recovery
Specifications
Abstract
Scoping research
Development, testing and iteration
User performance testing
Conclusion
5.5 Case Study 5 | Chinese Characters
Specifications
Abstract
Scoping research
Development, testing and iteration
Conclusion
5.6 Case Study 6 | Obesity Prevention
Specifications
Abstract
Scoping research
Development, testing and iteration
User performance testing
Conclusion
References
Index

Information Visualisation
From Theory, To Research, To Practice and Back
In a world of information overload, this book will help you to cut through the noise and communicate information with clear, efficient, and engaging visualisations. Taking you on a journey through a full range of different types of visualisations including infographics and motion graphics, the book: • Explains the underlying principles behind information visualisation, including the science of visual perception and cognition • Provides easy-to-digest guidelines that bring research and best practice together • Showcases a range of real-world applied examples, and outlines the do’s and don’ts of different approaches • Shows how to use research methods to design with and for your target audience. From an expert with years of experience researching, teaching, and doing information visualisation, learn how to make better and informed decisions around visualisation design that are appropriate for both your data and audience.

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