The culture of design / (Record no. 43136)

MARC details
000 -LEADER
fixed length control field 05352nam a2200301Ii 4500
003 - CONTROL NUMBER IDENTIFIER
control field CaToSAGE
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240624123322.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 181005s2013 enka fo 000 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781446273593
041 ## - LANGUAGE CODE
Language English
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 320.95
Item number JUL
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Julier, Guy,
245 14 - TITLE STATEMENT
Title The culture of design /
250 ## - EDITION STATEMENT
Edition statement 3rd edition.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Los Angeles :
Name of publisher, distributor, etc Sage,
Date of publication, distribution, etc 2014.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource (296 pages) :
Other physical details illustrations.
Dimensions 24cm.
505 ## - FORMATTED CONTENTS NOTE
Title Chapter 1: Design Culture <br/>Design culture as an object of study<br/> <br/>Beyond Visual Culture: Design Culture as an academic discipline<br/> <br/>Models for studying Design Culture<br/> <br/>Design Culture beyond discipline?<br/> <br/> Chapter 2: Design and Production <br/>The rise of design<br/> <br/>Freelance, in-house and consultancy design<br/> <br/>The establishment of design consultancy<br/> <br/>The 1980s design consultancy boom<br/> <br/>Neo-fordist design<br/> <br/>Post-fordist design<br/> <br/>Towards a brand ethos<br/> <br/>Speeding up design and production<br/> <br/>Design within disorganized capitalism<br/> <br/>The new economy<br/> <br/> Chapter 3: Designers and Design Discourse <br/>Definitions of design<br/> <br/>The word ‘design’ in history<br/> <br/>The professional status of design<br/> <br/>Designers as ‘Cultural Intermediaries’<br/> <br/>Historicity and modernism in design discourse<br/> <br/>Second modernity versus design management<br/> <br/>Service design<br/> <br/>Design Thinking<br/> <br/> Chapter 4: The Consumption of Design <br/>The culture of consumption<br/> <br/>Design and consumer culture<br/> <br/>Passive or sovereign consumers?<br/> <br/>De-alienation and designing<br/> <br/>Commodities and the aesthetic illusion<br/> <br/>Systems of provision<br/> <br/>Circuits of culture<br/> <br/>Designers and the circuit of culture<br/> <br/>Writing about things<br/> <br/>Consumption and practice<br/> <br/>Anomalous objects<br/> <br/> Chapter 5: High Design <br/>Design classics<br/> <br/>Mediating production<br/> <br/>Consuming postmodern high design: Veblen and Bourdieu<br/> <br/>Historicity<br/> <br/>Modern designers/modern consumers<br/> <br/>Designers, risk and reflexivity<br/> <br/>Critical design<br/> <br/>Design art<br/> <br/> Chapter 6: Consumer Goods <br/>Images<br/> <br/>Surfaces<br/> <br/>Doing the Dyson<br/> <br/>Product semantics<br/> <br/>Mood boards<br/> <br/>Lifestyles and design ethnography<br/> <br/>Back to the workshop<br/> <br/>Product semantics and flexible manufacture<br/> <br/>Designing global products<br/> <br/>Product designers and their clients<br/> <br/>Products and brand image<br/> <br/>Product use<br/> <br/>The iPod: consumption, practice and contingency<br/> <br/> Chapter 7: Branded Places <br/>Evaluating place: beyond architectural criticism<br/> <br/>The Barcelona paradigm<br/> <br/>Cultural economies, regeneration and gentrification<br/> <br/>Museums and postindustrial place-making<br/> <br/>Beyond nation-states: cities and regions<br/> <br/>The branding of city-regions and nations<br/> <br/>Problematizing the branding of place<br/> <br/> Chapter 8: Branded Leisure <br/>From Fordist to disorganized leisure<br/> <br/>Time-squeeze and packaged leisure<br/> <br/>The Disney paradigm<br/> <br/>Post-tourists<br/> <br/>Naked and nowhere at Center Parcs<br/> <br/>Televisuality and designing leisure experiences<br/> <br/>Dedifferentiation/distinction<br/> <br/> Chapter 9: On-screen Interactivity <br/>Computers and graphic design<br/> <br/>Technological development and consumer growth<br/> <br/>Professional practices<br/> <br/>Critical reflection<br/> <br/>Authorship<br/> <br/>Readership<br/> <br/>Consuming interactivity<br/> <br/>Cybernetic loss<br/> <br/>Liberation and regulation: the bigger picture<br/> <br/>Bytes and brands<br/> <br/> Chapter 10: Communications, Management and Participation <br/>Internal brand building<br/> <br/>The end of advertising<br/> <br/>Brand and communications consultancy<br/> <br/>Employees as consumers<br/> <br/>Aesthetic labour<br/> <br/>Designing for creativity<br/> <br/>Social participation and design activism<br/> <br/> Chapter 11: Networks and Mobile Technologies <br/>iPhones and smartphones<br/> <br/>Cyborgs<br/> <br/>Closed and open networks<br/> <br/>Cultural relativism and technological change<br/> <br/>The competition of monopolies<br/> <br/>Scipts and metadata<br/> <br/>Agencement<br/> <br/>Assemblage<br/> <br/>Articulation<br/> <br/>Boundary objects and spaces<br/> <br/> Chapter 12: Studying Design Culture <br/>A design culture turn<br/> <br/>Writing design culture<br/> <br/>Scope<br/> <br/>Closed and open conceptions of design<br/> <br/>Reflexivity and historicity<br/> <br/>Mediation<br/> <br/>Density<br/> <br/>Dynamics<br/> <br/>Materiality<br/> <br/>Concluding remarks
520 8# - SUMMARY, ETC.
Summary, etc What is the social impact of design? How do culture and economics shape the objects and spaces we take for granted? How do design objects, designers, producers and consumers interrelate to create experience? How do new networks of communication and technology change the design process? Thoroughly revised, this new edition: explores the iPhone, digs deep into the digital with a new chapter on networks and mobile technologies, provides a new chapter on studying design culture, explores the relationship of design to management and the creative industries, supports students with a revamped website and all new exercises. This is an essential companion for students of design, the creative industries, visual culture, material culture and sociology.
650 00 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Communication and Media Studies.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://app.talis.com/glasgow/player#/modules/5f55ffaa3f2b343bc876562b/resources/5f561d666d79536ec4fbb9b9">https://app.talis.com/glasgow/player#/modules/5f55ffaa3f2b343bc876562b/resources/5f561d666d79536ec4fbb9b9</a>
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type General Books
100 1# - MAIN ENTRY--PERSONAL NAME
Relator term author.
490 0# - SERIES STATEMENT
Series statement Core textbook.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Paperback 08 :
International Standard Book Number 9781506390710.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Web PDF 08 :
International Standard Book Number 9781446296929.
856 40 - ELECTRONIC LOCATION AND ACCESS
Public note Connect to e-textbook
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN)
a .b36385347
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Location Shelving location Date of Cataloging Source of acquisition Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
    Dewey Decimal Classification     Non-fiction CUTN Central Library CUTN Central Library Social Sciences 24/06/2024 Gratis   320.95 JUL 45626 24/06/2024 24/06/2024 General Books

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