Python programming for the absolute beginner Michael Dawson.
Material type:
- 9781435455009
- 1435455002
- Third Edition 005.133 DAW
Item type | Current library | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
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CUTN Central Library Generalia | Non-fiction | 005.133 DAW (Browse shelf(Opens below)) | Available | 37622 |
Includes index.
1. Getting Started: The Game Over Program. 2. Types, Variables, and Simple I/O: The Useless Trivia Program. 3. Branching, while Loops, and Program Planning: The Guess My Number Game. 4. for Loops, Strings, and Tuples: The Word Jumble Game. 5. Lists and Dictionaries: The Hangman Game. 6. Functions: Tic-Tac-Toe. 7. Files and Exceptions: The Trivia Challenge Game. 8. Software Objects: The Critter Caretaker Program. 9. Object-Oriented Programming: The Blackjack Game. 10. GUI Development: The Mad Lib Program.
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