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Designing the Internet of things Adrian McEwen; Hakim Cassimally

By: McEwen, Adrian.
Contributor(s): Cassimally, Hakim.
Material type: materialTypeLabelBookPublisher: Chichester : Wiley, 2014Description: xi, 324 pages : illustrations; 22 cm.ISBN: 9788126556861.Subject(s): Machine-to-machine communications | Ubiquitous computing | Electronic apparatus and appliances--Design and constructionDDC classification: 004.678
Contents:
The Internet of things : an overview -- Design principles for connected devices -- Internet principles -- Thinking about prototyping -- Prototyping embedded devices -- Prototyping the physical design -- Prototyping online components -- Techniques for writing embedded code -- Business models -- Moving to manufacture -- Ethics.
Summary: Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. This book helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach; explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices; provides an overview of the necessary steps to take your idea from concept through production.
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General Books General Books CUTN Central Library

This is a searchable open catalogue of all library of the Central University of Tamil Nadu.

Generalia
Non-fiction 004.678 MCE (Browse shelf) Available 34298
General Books General Books CUTN Central Library

This is a searchable open catalogue of all library of the Central University of Tamil Nadu.

Generalia
Non-fiction 004.678 MCE (Browse shelf) Available 34299
General Books General Books CUTN Central Library

This is a searchable open catalogue of all library of the Central University of Tamil Nadu.

Generalia
Non-fiction 004.678 MCE (Browse shelf) Available 34300
General Books General Books CUTN Central Library

This is a searchable open catalogue of all library of the Central University of Tamil Nadu.

Generalia
Non-fiction 004.678 MCE (Browse shelf) Available 34301
Reference Books Reference Books CUTN Central Library

This is a searchable open catalogue of all library of the Central University of Tamil Nadu.

Generalia
Reference 004.678 MCE (Browse shelf) Not For Loan 34302

The Internet of things : an overview --
Design principles for connected devices --

Internet principles --


Thinking about prototyping --



Prototyping embedded devices --




Prototyping the physical design --




Prototyping online components --





Techniques for writing embedded code --







Business models --








Moving to manufacture --









Ethics.









Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. This book helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach; explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices; provides an overview of the necessary steps to take your idea from concept through production.

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