Designing the Internet of things Adrian McEwen; Hakim Cassimally
Material type:
- 9788126556861
- 004.678 MCE
Item type | Current library | Collection | Call number | Status | Barcode | |
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CUTN Central Library Generalia | Non-fiction | 004.678 MCE (Browse shelf(Opens below)) | Available | 34298 | |
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CUTN Central Library Generalia | Non-fiction | 004.678 MCE (Browse shelf(Opens below)) | Available | 34299 | |
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CUTN Central Library Generalia | Non-fiction | 004.678 MCE (Browse shelf(Opens below)) | Available | 34300 | |
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CUTN Central Library Generalia | Non-fiction | 004.678 MCE (Browse shelf(Opens below)) | Available | 34301 | |
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CUTN Central Library Generalia | Reference | 004.678 MCE (Browse shelf(Opens below)) | Not For Loan | 34302 |
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004.678 KAV Architecting the cloud : | 004.678 LEU Cloud computing : | 004.678 MAR Designing secure loT devices with the arm platform securiity architecture and cortex-M33 / | 004.678 MCE Designing the Internet of things | 004.678 MCE Designing the Internet of things | 004.678 MCE Designing the Internet of things | 004.678 MCE Designing the Internet of things |
The Internet of things : an overview --
Design principles for connected devices --
Internet principles --
Thinking about prototyping --
Prototyping embedded devices --
Prototyping the physical design --
Prototyping online components --
Techniques for writing embedded code --
Business models --
Moving to manufacture --
Ethics.
Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. This book helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach; explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices; provides an overview of the necessary steps to take your idea from concept through production.
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